Nme interview gerard way biography
Well, there was stuff I kinda knew going into it but there were things that really surprised me. Like, I put a lot into the teamwork aspect and I really feel like that paid off. It does feel like a unit of people, relatively like-minded but doing really different books from each other. And that was, I think, the result of all of us going all in on teamwork and teamplaying and just working together.
It was cool. PB: And like you say, there's been so many different titles. Is that something you are looking to explore in the future? Are you hoping to make more in roads into those famous DC worlds? GW: I don't necessarily know that we're gonna do that. I think we're kind of finding our groove a little bit and realising that none of that I feel like we're really starting to get our own thing going.
And it's nice because I kinda feel like all stories count. We're putting out really good stuff and people enjoy the stories it's like You don't know when things will get absorbed into a larger world, you just kinda make the books. So we don't stress that anymore. PB: Longterm fans will know that before you got into music you were an intern at DC.
Is there any skills you picked up back then that have stuck with you in the new job? GW: Well doing that internship gave me a real appreciation for how comics get put together. Up to that point, I was learning the nuts and bolts of putting comics together from, I guess, the physical standpoint of drawing them and lettering them and writing them and all that stuff.
But I didn't yet have an appreciation for everything else that goes into it, from an editorial standpoint There's so much more to making comics than just making comics. So the internship gave me a real appreciation for that. You're credited as an executive producer so will you be quite actively involved or are you happier letting the director and his team take the lead?
GW: I think we're still figuring that out. Everything's happening very organically and it's really happening at kind of a rapid rate and there's a lot of moving pieces. For the most part though, I'm letting them steer. I'm adding input when it's needed. PB: Originally it was developed as a movie script, so when was the decision made to turn it into a series?
GW: I think the change happened when Universal finally decided 'ok we're gonna let the rights go'. Because they tried for a good while to get that to work as a film and it was just difficult. And so once the rights came back and we ended up going with UCP, which is Universal's television division, they had said 'we actually think this would really work as a TV series'.
So right after that, right after the film rights got reversed back, they decided that it was time to try and make it a TV show. PB: I'm not sure how far you guys are down the road with casting but in terms of your dream casting money's no object, living or dead are there any actors you would love to see playing your characters? GW: You know, it's interesting.
I actually like, being in the business for a bit, stopped having dream casting stuff. Because you genuinely don't know who's gonna walk in. Then you gotta think about the chemistry they will have with each other and that becomes of the upmost importance. I mean, back in the day when we were talking about it being a film, I was thinking of actors that were a bit older I think at the time.
There was one point where I was thinking of Adrian Brody for Seance. But this was years ago when it was gonna be a movie PB: He actually looks a lot like him in the illustrations. He has an Adrian Brody vibe about him. GW: Yeah and there's sometimes when you're working, you base a character a little bit off an actor. I thought of Gary Oldman a lot when I was working on Hargreaves.
So there's stuff like that but you tend to leave that over time and you start to think 'who would be in Umbrella Academy today, in this year'. I think it's just about finding the right people, I dunno how much it'll be dependant on really big names. PB: Let's talk a little bit about music - you've hinted for a while that there may be some new solo material coming from you soon, what point are you up to with that?
GW: Well I now have a studio. I have this, like, compound type situation where I have a place to record live music and I have a place to record music in a control room and then a place to work on my art projects and my comics.
Nme interview gerard way biography
I just kind of, right now, have so many comics due and so many comics to write that I've just been doing that. I've been trying to fit music in but I've just started to kind of write music. So that's starting, it's at a very early stage. PB: You've done a couple of songs more recently that tied into your work in comics, is that the direction you see your music output moving in?
GW: Well we did a song for Cave Carson the comic series on Young Animal that we put out on a casette and then on a picture disc. I'd like to do more of that for Young Animal. I think that would be a great way to break in the studio. I think that the idea was getting the studio up and running to experiment making the Young Animal record.
All the latest guitar news, interviews, lessons, reviews, deals and more, direct to your inbox! I think as this cycle continues, sounds are going to get heavier and more visceral because I think people just need that. I think people just need it. We had emerged into this second-wave emo scene, and it never really felt right. Sam was Staff Writer at GuitarWorld.
He has well over 15 years of guitar playing under his belt, as well as a degree in Music Technology Mixing and Mastering. He's a metalhead through and through, but has a thorough appreciation for all genres of music. In his spare time, Sam creates point-of-view guitar lesson videos on YouTube under the name Sightline Guitar. Sign in View Profile Sign out.
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